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Review: Eets December 13, 2006

Posted by Jesse in : Game Reviews , trackback

Game: Eets
Developer: Klei Entertainment
Version: This is a review of the full version of the game.
Recommendation: Buy this game right now!
Try it!Buy It!

In my review for FizzBall, I mentioned that Professor Fizzwizzle was my favorite indie game of last year. I received an email from a reader asking what my favorite indie game of this year is. I think I’m going to have to cheat and declare it a tie between Titan Attacks by Puppy Games (it’s been on my list of games to review since shortly after I started the website) and Eets by Klei Entertainment.

Several months ago, I saw a screenshot of Eets and downloaded the demo thinking that my wife might think it was cute. I started playing it, and I was caught completely unaware by how great this game is.

There’s this little guy, called Eets. He’s collecting puzzle pieces, and needs your help. Unlike the heroes in most games, you don’t get to control Eets directly. Instead, you modify the environment around him by carefully placing various toys and by clicking on the other objects around him. And Eets is an emotional little fellow. His emotional status effects how he moves through the level. If he’s sad, he is far more cautious and unwilling to jump. If he’s angry, he throws caution to the wind and jumps a great distance whenever he encounters a gap.

There are several objects that you can interact with in the environment to help Eets along. There are Prankster Whales who will inhale any object in front of them (including Eets!) and then send them flying through the air. There are clouds of chocolate chip cookies that can fire chocolate chips from a gun placed on their heads. Explosive carts will explode, blowing holes in walls and floors and sending nearby objects flying. Ejection carts will pick up other objects and send them flying when you click on them. This is just a small sample of the objects in the game. There are many more.

What I liked:
There is so much that I liked about this game. I love the Prankster Whales, the exploding pigs shouting “Freedom!”, the Marshomechs, the Merch. (Oh my God! It’s the Merch!) I like that there are sometimes multiple solutions to the puzzles. For example, with the explosive effects you can sometimes punch totally new paths into the levels that weren’t there before. That kind of emergent game play really means a great deal to me.

What I disliked:
When I installed the game on my wife’s computer, we had some trouble getting the text in the tutorials to appear. It made it a little difficult getting started.

Games it reminded me of:
The obvious connections are Lemmings and The Incredible Machine. It’s a platform based puzzle game, so it might draw some comparisons to games like Professor Fizzwizzle, but the controls are so completely different that they don’t have much in common. (But that’s okay, I love them both.)

This game is brilliant, and was worth your immediate impulse purchase when it cost $19.95. But now they’ve dropped the price to $9.95. I can’t come up with any reason not to buy this game. Go buy it right now!


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