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	<title>Comments on: Review: Kingdom Elemental</title>
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	<link>http://thirdpartyninjas.com/blog/2007/01/03/review-kingdom-elemental/</link>
	<description>Subcontracting ninjas since 2006</description>
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		<title>By: Maxim</title>
		<link>http://thirdpartyninjas.com/blog/2007/01/03/review-kingdom-elemental/comment-page-1/#comment-215</link>
		<dc:creator>Maxim</dc:creator>
		<pubDate>Mon, 15 Oct 2007 08:39:02 +0000</pubDate>
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		<description>Graphic is perfect!!!</description>
		<content:encoded><![CDATA[<p>Graphic is perfect!!!</p>
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		<title>By: Jill</title>
		<link>http://thirdpartyninjas.com/blog/2007/01/03/review-kingdom-elemental/comment-page-1/#comment-214</link>
		<dc:creator>Jill</dc:creator>
		<pubDate>Fri, 03 Aug 2007 05:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://thirdpartyninjas.com/blog/2007/01/03/review-kingdom-elemental/#comment-214</guid>
		<description>i need to try this game. where at?</description>
		<content:encoded><![CDATA[<p>i need to try this game. where at?</p>
]]></content:encoded>
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		<title>By: Supra</title>
		<link>http://thirdpartyninjas.com/blog/2007/01/03/review-kingdom-elemental/comment-page-1/#comment-213</link>
		<dc:creator>Supra</dc:creator>
		<pubDate>Wed, 31 Jan 2007 18:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://thirdpartyninjas.com/blog/2007/01/03/review-kingdom-elemental/#comment-213</guid>
		<description>This is truly a very good game. I&#039;ve played my way to the third stage so far and am able to look at the last set of unlockable characters. The gameplay is very unique due to the fact that there are many different ways to beat a level as mentioned in your review. The &#039;professional&#039; game this reminds me of the most is the Myth series of games by Bungie (makers of Halo if you live in a hole). I would be extremely curious to see if the creator of Kingdom Elemental got much of his inspiration from Myth since a lot of the characteristics are similar. The pause feature in combat is well thought out. I was disappointed when I was introduced to the idea during the game&#039;s tutorial, but I game to rely on it during the second and third boss battles. There is one drawback to the game that I found. There are not too many hotkeys available which cause a lot of mouse clicks. A hotkey for switching unit types during the match would have been nice as well as a hotkey for selecting which units to purchase at the beginning of a round would have been nice. Those are minor quibbles however and the creator of the game probably intended things to function this way so players would use the pause feature. Still, they would be nice in a patch. All in all - this is a great game. Buy it!</description>
		<content:encoded><![CDATA[<p>This is truly a very good game. I&#8217;ve played my way to the third stage so far and am able to look at the last set of unlockable characters. The gameplay is very unique due to the fact that there are many different ways to beat a level as mentioned in your review. The &#8216;professional&#8217; game this reminds me of the most is the Myth series of games by Bungie (makers of Halo if you live in a hole). I would be extremely curious to see if the creator of Kingdom Elemental got much of his inspiration from Myth since a lot of the characteristics are similar. The pause feature in combat is well thought out. I was disappointed when I was introduced to the idea during the game&#8217;s tutorial, but I game to rely on it during the second and third boss battles. There is one drawback to the game that I found. There are not too many hotkeys available which cause a lot of mouse clicks. A hotkey for switching unit types during the match would have been nice as well as a hotkey for selecting which units to purchase at the beginning of a round would have been nice. Those are minor quibbles however and the creator of the game probably intended things to function this way so players would use the pause feature. Still, they would be nice in a patch. All in all &#8211; this is a great game. Buy it!</p>
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