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Xbox Indie Platformers October 22, 2009

Posted by Jesse in : Game Reviews , trackback

Anybody who has read this blog knows that I love 2D platformers. I’m also really into fighting games and RPGs, but nothing is better than a good platformer. Lately there’s been an a steady stream of new platformers on the Xbox Indie Games service, and I thought I should take a moment and show a few of them.

Arkedo Series – 01 Jump!
It’s got a strange title, but Jump! is a really fun little retro platformer. There are bombs scattered around, and you have to reach them before the explode. Once you’ve collected them all, a door opens and you can go to the next level. There are no save points or continues if you run out of lives. It’s old school, baby! I really enjoyed this on, and recommend it.

Green Island
This is one of four games uploaded recently by Japanese developer DK Alpha. I don’t read Japanese, so I have no idea what’s going on in the story, but the gameplay is pretty simple. There are objects scattered around the level, and you need to collect them. You can fire out bubbles that you can climb upon. The bubbles only stop when they hit a solid surface, so it’s a puzzle to figure out where to fire the bubbles to get to where you need to go. It gets pretty interesting when your bubbles start getting blown around by fans. I haven’t purchased this one yet, but I’ll probably return to the trial and give it another go at some point.

Ninja Bros
Another one from a Japanese developer. You control (up to) four ninjas at once. If you push left, they all move left. If you push right, they all move right. You can control their jumping independantly, however. Each ninja is assigned one of the face buttons to control his jumping. The jumping feels a bit strange, since you can’t adjust trajectory once you’re in the air. It becomes obvious quickly that it’s necessary because of the puzzle nature of the game, and I got used to it. The goal is pretty simple. Get each ninja to his exit door. However, you’ll sometimes need to have one ninja help another, so the order you exit can be important. It’s a fun little game.

And finally, here’s a early version trailer for a game that’s still in development called Chris Unarmed. The developer tells me the game should be available in around six weeks. It looks fun, and difficult. I’m looking forward to it.

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